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Unshadow device re-exports #54

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merged 1 commit into from Sep 20, 2022
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vmx
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@vmx vmx commented Sep 19, 2022

In the device module, all public items from cl3::device are re-exported. They even show up as public in the documentation. Nonetheless they aren't actually public.

To reproduce this issue, try to import opencl3::device::CL_UUID_SIZE_KHR, you will get an error like:

error[E0603]: constant `CL_UUID_SIZE_KHR` is private
    --> src/device.rs:2209:30
     |
2209 |             opencl3::device::CL_UUID_SIZE_KHR,
     |                              ^^^^^^^^^^^^^^^^ private constant
     |
note: the constant `CL_UUID_SIZE_KHR` is defined here
    --> /home/vmx/src/pl/filecoin/upstream/opencl3/src/device.rs:45:23
     |
45   |     CL_LUID_SIZE_KHR, CL_UUID_SIZE_KHR,
     |                       ^^^^^^^^^^^^^^^^

The private imports at

use cl3::ext::{
shadow the previous public re-exports
pub use cl3::device::*;

As most of the private imports are a subset of the public re-exports, we can just import the missing ones, which in this case is only cl_device_feature_capabilities_intel.

In order verify the subset, you can copy the list of imports from cl3::ext and the cl3::device re-exports from opencl-sys into two fiels and run tr ',' '\n|awk '{$1=$1;print}'|sort on each of them and finally diff the results.


I've never been a fan of glob imports, but I wasn't aware of that limitation in Rust. rust-lang/rust#31337 and https://rust-lang.github.io/rfcs/1560-name-resolution.html touches those topics in case someone is interested in all the details.


This is a regression, in earlier versions of opencl3 opencl3::device::CL_UUID_SIZE_KHR. used to be public.

In the `device` module, all public items from `cl3::device` are re-exported.
They even [show up as public in the documentation]. Nonetheless they aren't
actually public.

To reproduce this issue, try to import `opencl3::device::CL_UUID_SIZE_KHR`,
you will get an error like:

    error[E0603]: constant `CL_UUID_SIZE_KHR` is private
        --> src/device.rs:2209:30
         |
    2209 |             opencl3::device::CL_UUID_SIZE_KHR,
         |                              ^^^^^^^^^^^^^^^^ private constant
         |
    note: the constant `CL_UUID_SIZE_KHR` is defined here
        --> /home/vmx/src/pl/filecoin/upstream/opencl3/src/device.rs:45:23
         |
    45   |     CL_LUID_SIZE_KHR, CL_UUID_SIZE_KHR,
         |                       ^^^^^^^^^^^^^^^^

The private imports at
https://github.com/kenba/opencl3/blob/d004f1cf5f6ad78d158c1f67bb96ce1fed0190dc/src/device.rs#L18
shadow the previous public re-exports
https://github.com/kenba/opencl3/blob/d004f1cf5f6ad78d158c1f67bb96ce1fed0190dc/src/device.rs#L15

As most of the private imports are a subset of the public re-exports, we can
just import the missing ones, which in this case is only
`cl_device_feature_capabilities_intel`.

In order verify the subset, you can copy the list of [imports from `cl3::ext`]
and the [`cl3::device` re-exports from `opencl-sys`] into two fiels and run
` tr ',' '\n|awk '{$1=$1;print}'|sort` on each of them and finally diff the
results.

[show up as public in the documentation]: https://docs.rs/opencl3/0.9.0/opencl3/device/constant.CL_UUID_SIZE_KHR.html
[imports from `cl3::ext`]: https://github.com/kenba/opencl3/blob/d004f1cf5f6ad78d158c1f67bb96ce1fed0190dc/src/device.rs#L19-L45
[`cl3::device` re-exports from `opencl-sys`]: https://github.com/kenba/cl3/blob/9c97521ab27dd709e2ec9482855023ef0c5d4838/src/device.rs#L21-L106
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kenba commented Sep 20, 2022

I've never been a fan of glob imports, but I wasn't aware of that limitation in Rust.

Normally I wouldn't use glob imports, but it made sense to me to import all the definitions from the cl3 device package,
I'm surprised that the cl3::ext imports hid them. Thank you for finding and fixing this issue.

@kenba kenba merged commit 94eac05 into kenba:develop Sep 20, 2022
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kenba commented Sep 20, 2022

@vmx this change has now been published in version 0.9.1 of the crate.

@vmx vmx deleted the unshadow-public-re-exports branch September 21, 2022 07:17
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vmx commented Sep 21, 2022

Thanks for the quick turn-around time, it fixes the issues I was seeing!

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